I enjoyed working on this project because it was something that I can or many people relate to, which was also the challenge. How do I take myself away from the project because I am not my user? How can I get to the root cause of the problem without being biased? These questions took up a lot of time at the start of my project. I didn't know where to start.
This project was a two-week sprint that encompassed 75 percent research and 25 percent design because learning was more important than speculating. I decided to focus on my interviews and deduced information that I gathered, in which a solution presented itself. I learned that research is critical because, without the research, Pantry would not be the app that I created today.